Yeah that first turn is a tuffy, cant really just brake when it feels right like many other corners. Really need a marker, though once you get it you will be fine
I use a certain position on the signs on the left on the armco barriers
i think in the past i was using a touch of handbrake and 1st gear in that T1 corner, but yea it is crucial and the one coming onto the back straight also.
mostly did 1.10s but cracked a 1.09.91 i think and had to stop for the day.
Note new addition to series format: Each drivers worst 3 Rounds over the whole series will be dropped
We all have real life shit going on so this gives everyone a bit of a buffer if they miss around here and there, this will hopefully make series closer and more exciting.
yea pretty much, maybe if you get a good run out of the last corner you might get a chance coming over the hill?
Any passing attempts in that last jump/bump dirt section pretty much always ends in disaster, very easy to contact and roll and even somtimes LFS damage flicks you in the air and out of bounds so will have to be 1 way traffic through there i think.
i can hit a high 1.09 sometimes. was in a server where guys were hitting consistant 1.08's, cant get T1 right yet, using a diff setup that seems alot better for T1.