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Re: FOv8 MATE

Posted: Tue Oct 06, 2009 10:16 am
by 4aged
well these cars are tricky but fun, im struggling on this track, pretty hard with these cars, cant get my rhythm going. After 10 laps i was getting better though.
1 spin and tyres are buggered, so going to have to be so carefull, going slower might be better here as others could well fall away during the race. Gas pedal control is crucal! have to wait and eeeease the gas on slow az. and i find braking deep and through the corner helps alot otherwise you tend to be on the gas to early. im usually a early braker and gas through the corner so having to adjust my style is proving difficult but i'll get there.

gasing out of t1 and into the chicane is sooo dam hard! i find if you short shift from 2nd to 3rd its alot nicer through there

not really a car you can jump into and have fun, have to learn it abit, kinda like the FOX but worse lol. i suggest you try do afew lap before thursday :)

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 10:19 am
by Steala
I second everything 4aged just said! I struggled to even put together a single decent lap! Been vigorously adjusting brake balance and the other one, LOL.. and also tyre pressure's.. reducing rear pressures help reduce oversteer! Wow! I must be learning?

I think camber needs changing but I don't quite understand it enough just yet.

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 10:36 am
by 4aged
yea im going to have to tweek brakes, getting alot of lockup and having to give it like no pedal at all, but geez these things can pull up fast!

this first round could be interesting, probably have cars going everywhere lol hopefully people can get some time in the seat before thursday. also no green line is fun, hated it at first but i got used to it, kr0nik will love it :)

oh my best time is a 1.06.xx so far lol

thornz looked pretty quick here as usual

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 11:34 am
by thorns
Yip, nasty cars, and when shit goes wrong, it goes wrong in a big way lol.
Am trying to build a pretty friendly set, but very hard to get the balance right. As 4aged said, one spin in these, and your tyres are farked, and from then on, with no grip, you just start spinning more.
Another quick thing, its sometimes pays to use a gear higher than usual coming out of corners, much easier to manage the power, and with the power they do have, it doesnt cost you too much time.

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 11:53 am
by 4aged
yea that higher gear thing seems to work otherwise there too much torque and tyres spin, will have to practice that.

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 12:01 pm
by KR0NIK
doing all i can to get paddels working for thursday
no laps in the v8 at all yet
did i hear right ..no racing line?

off topic .finally recived and edited some video footage of sim and targa town so will post up soon

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 3:11 pm
by 4aged
oh yea thats right you didnt have paddels, hopefully you can butcher the G25's ones?

Yea someone had the idea of turning on force cockpit view, also means no green racing line :( i seems to have adapted ok to it though.

looking foward to video :mrgreen:

Re: FOv8 MATE - The wait is over

Posted: Tue Oct 06, 2009 4:46 pm
by mik641
yeah.. im thinking of adding some weight or engine restriction to make it easier aye

Re: FOv8 MATE - The wait is over

Posted: Wed Oct 07, 2009 4:12 pm
by 4aged
yea will be interesting to see how weight affects these, lx4 was easier to drive with no weight lol

Re: FOv8 MATE

Posted: Thu Oct 08, 2009 9:33 am
by 4aged
dam these cars are tricky, did a hours practice before work, im still slower than AI haha

I found a good setup, pretty pretty forgiving :) grip doesnt snap away from ya! and you can spin and ya tyres are stil ok!! ... OMG I KNOW!!!

http://www.setupgrid.net/index.php?acti ... up&id=1063